The method according to Jungk/Müllert (1987), a „classic“ future
workshop consists on the following phases:
- The Preparation phase: Here, the method, its rules and the scheduled course of the
workshop (in accordance with the participants) is introduced. As a first
step, it is possible to prepare the room for the workshop together with
the participants (if not already done before). All tables that might
separate the participants from one another should be removed from the
middle of the room or put outside. Pinboards, paper, pencils etc. should
be available and at hand. The participants should be seated in an open
circle to be able to interact and go to the pinboards at any time.
- Originally, the Critique
phase is the start of the workshop. Here, the problem is investigated
critically and thoroughly. First of all, a visualised brainstorming is
per-formed and a general and critical question concerning the problem is
framed. The critique points are written on small cards. Normally, this is
made in groups and in the sense of brainstorming, where the following rules
apply: no excessive discussions, associative linking to ideas already existent,
no “killer phrases”, quantity has first priority (collecting), etc. The
results found are written on cards (visualised in-sights) and grouped
accordingly to topics (“clustered”) and the groups are titled. After this,
a selection of the relevant points can be evaluated. Occasionally, it is
also useful to intensify the collection of critique points in a second
phase. Here, a change of method is possible, so that also a reflective
discussion can be performed, but as well with the obligation to visualise
the results in the end.
- After dealing with the problem, the
future workshop does not immediately search for the solution. First, all
participants try to work out an utopia, to draw an exaggerated picture of
future possibilities. In this so-called Fantasy phase a relaxed atmosphere should prevail that must be
created both with regard to the room and by
playing games. The transition may be made e.g. by fantasy trips,
meditation, medial support, etc. One can also begin with the conversion of
the selected essential critique points found in the critique phase
(negation of the negation). That way, the participants are free from
inherent necessities and may use brainstorming techniques and creative
games to find and to reflect utopian solutions. The basic criterion for
the selection of the presentation form is that they should be completely
different from usual, only rationally orientated problem solutions. The
solutions/strategies found that way should be an original and rich source
of really trend-setting ways. All ideas are collected and put into an “idea
store”, regardless of their practicability. In a second step (which can be
also performed later in the implementation phase), all those ideas have to
be ‘transformed’, that is, they must be reduced to a practical and
realizable core. According to Robert Jungk, the social fantasy of the
participants is developed in this phase. Or, to be more pragmatic, it is
the point to alienate a problem solution and to present it in “false”’, “untypical”
and not strictly rational forms and/or texts like e.g. painting, role
plays, sketch, reports and so on. This has a creativity-promoting effect,
because here, in a very relaxed atmosphere, far away from the stress of
everyday life and profession, expression forms can be found and things and
ideas may outcrop which could possibly not be figured out by using a
direct and “rational” approach.
- In the Implementation
phase the ideas found are checked and evaluated in regard to their
practicability. If a solution has been found, it is finally written down,
who does when, what, where and how (action plan).
See bellow a short description of the phases for FCW:
Critique phase:
• Designed to draw out specific issues and problems in
question/producing a critical understanding of the problem
• Steps:
• Collection of critique points (by written
cards/brainstorming)
• Systematisation (clustering) on a pin board
• Evaluation, condensation, intensification, priorities
Fantasy phase:
• Imaginative introduction (meditation, work, walks ...)
• Turn critique points into the opposite (bad to good) as
starting points
• Collect ideas (brain writing)
• Preparing and performing a role play, fable, report,
painting, fairytale to a fantastic story (as group work)
• A common analysis of these performances with regard to
good solutions/ideas
• Extract, write down an “idea store” on a pin board
Implementation phase:
• Evaluate the concepts of the “idea store” with regard to
realistic conditions and best fit (PM-method)
• Put in more concrete terms, the best-suited concepts
(group work)
• Choose the best one
• Build an action plan: Who does what, where, when and how?
Source: http://www.die-bonn.de/esprid/dokumente/doc-2004/apel04_02.pdf