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Future Creative Workshop


The method according to Jungk/Müllert (1987), a „classic“ future workshop consists on the following phases:

  1. The Preparation phase: Here, the method, its rules and the scheduled course of the workshop (in accordance with the participants) is introduced. As a first step, it is possible to prepare the room for the workshop together with the participants (if not already done before). All tables that might separate the participants from one another should be removed from the middle of the room or put outside. Pinboards, paper, pencils etc. should be available and at hand. The participants should be seated in an open circle to be able to interact and go to the pinboards at any time.
  1. Originally, the Critique phase is the start of the workshop. Here, the problem is investigated critically and thoroughly. First of all, a visualised brainstorming is per-formed and a general and critical question concerning the problem is framed. The critique points are written on small cards. Normally, this is made in groups and in the sense of brainstorming, where the following rules apply: no excessive discussions, associative linking to ideas already existent, no “killer phrases”, quantity has first priority (collecting), etc. The results found are written on cards (visualised in-sights) and grouped accordingly to topics (“clustered”) and the groups are titled. After this, a selection of the relevant points can be evaluated. Occasionally, it is also useful to intensify the collection of critique points in a second phase. Here, a change of method is possible, so that also a reflective discussion can be performed, but as well with the obligation to visualise the results in the end.
  1. After dealing with the problem, the future workshop does not immediately search for the solution. First, all participants try to work out an utopia, to draw an exaggerated picture of future possibilities. In this so-called Fantasy phase a relaxed atmosphere should prevail that must be created both with regard to the room and by playing games. The transition may be made e.g. by fantasy trips, meditation, medial support, etc. One can also begin with the conversion of the selected essential critique points found in the critique phase (negation of the negation). That way, the participants are free from inherent necessities and may use brainstorming techniques and creative games to find and to reflect utopian solutions. The basic criterion for the selection of the presentation form is that they should be completely different from usual, only rationally orientated problem solutions. The solutions/strategies found that way should be an original and rich source of really trend-setting ways. All ideas are collected and put into an “idea store”, regardless of their practicability. In a second step (which can be also performed later in the implementation phase), all those ideas have to be ‘transformed’, that is, they must be reduced to a practical and realizable core. According to Robert Jungk, the social fantasy of the participants is developed in this phase. Or, to be more pragmatic, it is the point to alienate a problem solution and to present it in “false”’, “untypical” and not strictly rational forms and/or texts like e.g. painting, role plays, sketch, reports and so on. This has a creativity-promoting effect, because here, in a very relaxed atmosphere, far away from the stress of everyday life and profession, expression forms can be found and things and ideas may outcrop which could possibly not be figured out by using a direct and “rational” approach.
  1. In the Implementation phase the ideas found are checked and evaluated in regard to their practicability. If a solution has been found, it is finally written down, who does when, what, where and how (action plan).

 

See bellow a short description of the phases for FCW:

 Critique phase:

• Designed to draw out specific issues and problems in question/producing a critical understanding of the problem

• Steps:

• Collection of critique points (by written cards/brainstorming)

• Systematisation (clustering) on a pin board

• Evaluation, condensation, intensification, priorities

 Fantasy phase:

• Imaginative introduction (meditation, work, walks ...)

• Turn critique points into the opposite (bad to good) as starting points

• Collect ideas (brain writing)

• Preparing and performing a role play, fable, report, painting, fairytale to a fantastic story (as group work)

• A common analysis of these performances with regard to good solutions/ideas

• Extract, write down an “idea store” on a pin board

 Implementation phase:

• Evaluate the concepts of the “idea store” with regard to realistic conditions and best fit (PM-method)

• Put in more concrete terms, the best-suited concepts (group work)

• Choose the best one

• Build an action plan: Who does what, where, when and how?


Source: http://www.die-bonn.de/esprid/dokumente/doc-2004/apel04_02.pdf

 





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